In line with IMDB’s message board etiquette I need to warn you that you may find spoilers in the remainder of this post – “remarks or pieces of information which reveal important plot elements, thus ‘spoiling’ a surprise and robbing the viewer of the suspense and enjoyment.” The Creating Academic Learning Futures (CALF) project here at Beyond Distance Research Alliance is all about spoilers. It is attempting to get a glimpse of possible futures of learning and teaching, and “to reveal important elements of the plot” for higher education with the help of students.
All scenarios that students participating in the project have created so far envisage some form of teaching and learning in virtual worlds in the future. Even students, who did not know of Second Life prior to their participation in CALF, believed that in the future people will learn in “worlds in the computer” as one student put it, as much as they do today in the physical world. Is this shared anticipation a spoiler, a signal of a very possible future? I consider it to be.
Recently there has been a wave of big budget Hollywood films about virtual worlds. There was the premiere of the trailer for James Cameron’s Avatar (it will be the most expensive film ever made, apparently) and this week in theatres on is Surrogates with Bruce Willis. Both films are set in futures where humans live their lives through representations of themselves. Could these movies be the “spoilers” of possible futures?
If they are, it will not be the first time that something predicted in a sci-fi movie has come true. In Johnny Mnemonic humans could have their memories removed to free up space within their brains or so that data can be locked in the brain with codes to protect it and only last week the CNN posted a story about a researcher at Microsoft who is converting his brain into e-memory. In Surrogates people live confined in their rooms while controlling through the nerves of their eyes their robot representations in the outside world – recently it was reported that MIT has developed technology that can help blind people see again by projecting visual input directly onto the brain.
Perhaps the question then is not “If” there will be teaching and learning in virtual worlds, but instead “What if” there is, how will the world change? In getting me to think about this “ripple” effect of new technologies, I found the Surrogates movie to be well worth the £5.50 I paid for my ticket and I recommend it to anyone who is working on virtual worlds. In the future of Surrogates mortality of contactable diseases had dropped with 90% – because people were not in contact with each other anymore. So had mortality of accidents and crime – everyone was safe in their fortified homes. Birth rates had also fallen for obvious reasons and that had solved the overpopulation problem which would have otherwise loomed because of the increased longevity. The movie focused a great deal on the issues to do with identity and identity theft and while these diversions into causes, consequences and possibilities may have diluted the plot, they made for a very inspiring experience from a futurist perspective.
In the CALF project, analogy has proven a powerful tool for idea generation for “spoilers” for the possible futures ahead. Encouraging students to seek analogies with things they are familiar with, including science fiction movies, in order to generate and ground ideas about possible futures, has yielded scenarios that are structured and easier and quicker to communicate.
Beyond Distance Research Alliance, 2 October 2009